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terreferme
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Subject: Strategy
I think my post is clear enough and I spend more time suggesting ways to improve than other thing. But I also think one thing is sure: no game can be successful if the only strategy is to endure repetitive move more often than the other players : you have here either to camp (training, fishing, training, fishing, etc.) or to follow a linear line (fight the forest, then the dark forest, etc.) where not a single decision you make makes a difference in the game. The staff must find way to introduce real strategy in the game. Once again, except for the interesting (but flawned) outpost game, I saw not part of the game involving real strategy, unless we can call playing over and over, with endless repetitive actions, a strategy.


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Time Posted: August 16 2009 03:59 pm EDT
Last updated: August 16 2009 04:00 pm EDT

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